http://library.clickteam.com/manuals/editors/expression-editor/ WebSep 9, 2013 · I've found a strange bug in the easing-object. if you set an value A of an active to, example: "234.45" and you then use the easing object to move the active to the position of Value A, it ignores the decimal. it will send the active to x pos 23445, even if you use floor expression. the workaround with a counter doesnt work too. (it looks like the …
Scaling an Active Object with Easing Object? - Clickteam
WebNov 12, 2024 · For smoother scaling, you just need to use smaller numbers and/or increase the framerate. So change your 0.1 to something smaller like 0.01 or 0.05 and you should be good to go. Also make sure you are setting the "quality" to 1, not 0. * This doesn't have to be as complicated as it might sound. Try this for a little experiment - it'll be as ... WebWith the Raycaster objects it is easier then ever. Use the provided editor to design your map, load the data into the object, and you will be off. Build Shooters, RPGs or Dungeon crawlers with ease. Comes with the editor, a base engine frame, and a complete open source full game called "The Staff" Check it out here Sub Categories Exporters (1) how a seatbelt works
Easing Object with Trigonometry - bugs.clickteam.com
WebDec 16, 2015 · Yes it's possible, you'd have to use an expression of the Easing object. They return a value that you can use to move, scale or rotate an Active object for … WebMay 20, 2011 · Clickteam's Released Extensions forum ExtensionView 2.15 ( direct) MMF1.5 DLL (CNCS232.DLL) Extension list (Use Ctrl+F to search) Other things LINK FOR PARTICLE EFFECTS NOT ON FORUM. Extensions... WebI got the "zoom in" part to be smooth (using the Easing Object, - EaseIn( "Easing Object", 1, 1.5 )), yet I seemingly can't get the "zoom out" part working. The way I'm doing the "zooming out" is by subtracting from the Lens effect parameter (fBase) until it hits 1, which is the base perspective. how a second grader beats wall street